Showing posts with label characters. Show all posts
Showing posts with label characters. Show all posts

Wednesday, February 26, 2014

Writing Characters With ADD/ADHD

ADD and ADHD is a topic that hits a little close to home for me, seeing as I've had ADHD since I was a kid. But I've noticed that a lot of characters we all know and love (and some we might not know, or love) have either been diagnosed with ADD/ADHD in the canon, or probably have it.

But to start, we kind of have to go into what these disorders are. You wanted a writing lesson, and I'm given you a science lesson. Lucky you. ADD and ADHD, just like anxiety, or depression, occur due to a chemical imbalance in the brain, as well as some brain development. It's very often hereditary, but not always. It's how people are wired. People with ADD and ADHD often struggle to pay attention--either they're daydreaming, or they're too busy bouncing around in their seats to focus. They're imaginative, empathetic, and what they miss socially they make up for emotionally. Let's look at some examples of some hyperactive, daydreaming guys and gals who can't seem to organize their brains.

1. Stiles Stilinski (Teen Wolf)
Probably my favorite fictional character with ADHD, because he's open about it. This makes it easier for people to understand what we go through, how we behave, and how we're treated. Stiles is energetic, and always ready to laugh. He can't pay attention in class because he's always talking, or fidgeting around. He's brilliant, if he could just get stuff done. He's benched in lacrosse all the time probably because he can't pay attention to the ball. But Stiles is also very empathetic, and he's a huge sweetie. He understands people, how they feel. He can see right through his best friend Scott like cellophane, and he can read Lydia Martin like a book (one that he can actually pay attention to). He's got a big heart, and is always looking out for his friends, and for his dad. He also references the fact that he takes Adderall, a common medication used to help the brain calm down a little. Most importantly, Stiles is always eating, and that's something we can all identify with--but people with ADHD are ravenous once their medication wears off. One time I ate a whole frozen pizza all by myself. It was awesome.

2. Tigger (Winnie the Pooh)
Are you kidding me? Tigger is ADHD in a nutshell. He's always bouncing around with uncontrollable energy. He talks fast, thinks fast, moves fast, and doesn't like it when people can't catch up. He often feels out of place, like he doesn't belong, and in the feature film The Tigger Movie, he actually leaves the Hundred Acre Wood in search of his family. In search of people who think like him, because he usually feels like an outcast in front of his friends. He's got energy, and is always bopping around from one idea to the next, so he's often hard to follow. But he also cares about his friends, especially Pooh, and does his best to help them when they need it--even though they might sometimes find him annoying.

3.Clark W. Griswald (National Lampoon's 'Vacation' movies)
Clark W. Griswald. He has a lot of energy, and isn't that good at reading social cues--he's better than cousin Eddie, but anyone is better than cousin Eddie. Clark bounces from one project to another, and wants everything to be big, and special, and perfect. He hyper-focuses on his goals, which is clearly shown in Christmas Vacation when he obsesses over the Christmas lights. But he's also a very caring, and empathetic person, which is shown by how much he really cares about his family.
4. Alice (Alice and Wonderland)
Alice has a big imagination, and often finds herself daydreaming and not paying attention to what's going on around her. She also complains about not being to read her sister's book because there "aren't any pictures", showing that she has a rather brief attention span, and needs more stimulation. Wonderland is almost entirely her own creation, showing how imaginative and innovative she is. Alice also doesn't think things through--she's impulsive, and gets herself into all sorts of trouble because she keeps getting distracted. She lacks the hyperactivity of someone with ADHD, so we can assume she's more of an ADD sort of kid.
5. Calvin (Calvin and Hobbes)
Calvin is pretty much the poster-boy for many kids that get diagnosed with ADHD: the hyperactive troublemaker who can't sit still and fabricates wild fantasies. After all, he imagined Hobbes, didn't he? Calvin is creative, and is constantly bouncing from one thing to the next. He's not the best at reading social cues, which is shown by how he treats his classmate Susie. The big emphasis that the artist puts on Calvin's mannerisms is his over-active imagination and hyperactivity.

6. Deadpool (Marvel Comics)
For anyone who doesn't know Deadpool, he's another fine example of a character with attention issues. He's energetic, carefree, and is constantly jumping from one idea to another. He often has trouble getting along with other characters, because he's so easily distracted--at one point after one of his regenerations, he spent several pages admiring his penis and saying "Boingy! Boingy! Boingy!" while he was supposed to be doing something important.
7. Dory (Finding Nemo)
Dory has a lot of energy. She can't remember anything, and she's constantly distracted, especially by the little jellyfish, Squishy. She's halfway through doing something else when she spies a tiny jellyfish and swims over to it eagerly. She has to keep re-introducing herself because she can't remember if she's done it already. She's a chatterbox, and is constantly veering off the path she's taking to talk to someone. Dory has a lot of energy, and is always talking, or swimming in circles, or talking to herself. She can't rest. She always has to be doing something. And still, she can't read social cues. But she's got a heart of gold, and would do almost anything to help Marlin find his son. She's sensitive, and emotional, and has a serious fear of abandonment, or feeling like an outcast.
8. Jack Skelington (The Nightmare Before Christmas)
Jack is intuitive, and inventive. He's always looking for new stimulation, because the same routine bores him to death (tell me I'm funny). He's always asking "what's this?" and "what does it mean?" because he wants to know everything there is to know. However, many of the people around Jack don't fully understand his train of thought, and it frustrates him. People with ADD/ADHD often think very differently than others, and it's a huge pain in the ass, because they know what they're talking about, but people can't catch up. Once he finds something new, he obsesses over it, and won't stop thinking, talking, or researching about it. He procrastinates--he puts off eating in sleeping in favor of discovering the secret to Christmas. Jack is empathetic, and really wants to make people happy, even if he doesn't exactly know how.
9. Iron Man/Tony Stark (Marvel Comics/Movies)
Tony does not work well with others. He wants to do his own thing at his own pace, and gets frustrated when people try to interrupt his work, or don't understand what he's doing. He's brilliant, and sees things from every angle he can--sometimes, angles that other people might not have even known existed, which also shows how imaginative he is. He's not good at committing, which is shown by his various affairs with women. He's got a lot of energy, and he's talkative and social. He gets easily distracted, and often puts off food and sleep in favor of diving into his work, which he nearly obsesses over.
10. Pretty much everyone in Percy Jackson and the Olympians
I know next to nothing about the Percy Jackson series (sorry), but I do know that almost every resident at Camp Half-Blood has some form of ADD, ADHD, or dyslexia. This was confirmed by the author at some point.
11. Barney Stinson (How I Met Your Mother)
Barney. Oh, Barney. He's energetic, social, and easily distracted, and we love him. In the episode "Robin 101", he pays more attention to his phone than the lesson, and then suddenly asks "Can we have class outside?" He thinks fast, moves fast, and either plans things to a T, or doesn't think them through at all, and there's nothing in between. Barney jumps from one idea to another, and he has a wild imagination. He also, like Tony Stark, struggles with commitment, and sticking to one woman, or one idea.
12. The 11th Doctor (and most of the other doctors) (Doctor Who)
Yes, everyone's favorite cosmic nine year-old. A lot of the Doctors have mannerisms and behaviors that hint toward something like ADHD, but 11 has it written right on his forehead. He can't pay attention to anything at once, and often finds himself distracted by the silliest things. He's got a lot of energy, and sometimes just can't stop jumping up and down. 11 talks quickly, thinks quickly, moves quickly, and can't stand being bored. He needs stimulation 24/7, and if he doesn't have someone to talk to, he'll just go and talk to himself. The 11th Doctor also taps into the sort of empathy common among people with ADD and ADHD; he knows how to comfort people, and to get down on their level, and has a knack for seeing the big picture. Plus, he can never decide between a Stetson and a Fez.
13. Timmy Turner (The Fairly Odd Parents)
 
Again. ADHD kids and food. As soon as the meds wear off, we're ravenous beasts, and you'd best get out of our way. Timmy has an over-active imagination (obviously), and admits to having a short attention span. Like Calvin, Timmy exhibits that knack for making things up, and inability to sit still. The two of them are actually a lot alike--both of them also struggle in school because they can't focus, and have more energy than they know what to do with. 

14. Cosmo (The Fairly Odd Parents)
It's okay, Cosmo. We all know that feel. Cosmo's a big sweetie, first of all. He's madly in love with his wife, Wanda, and would do pretty much anything for Timmy. But he doesn't pay much attention, and is often very easily distracted and easily confused. And okay, he's not that bright, but he's got the energy and creativity of someone with ADHD.
15. Ron Stoppable (Kim Possible)
Ron either has uncontrollable energy, or he totally crashes. He struggles to pay attention, and comes up with some pretty weird ideas. And again--he's always eating. He doesn't think things through, unlike Kim, and often feels like an outcast or a freak because he thinks differently than others in his environment.
16. Jake (Adventure Time)
If you don't love Jake, you're lying. He's loyal, imaginative, and loves food more than people. I think we're all a little bit like Jake inside. But let's talk not only about Jake's excessive energy and creativity, but about how easily distracted he is. He's sort of Finn's voice of reason at times, but he also jumps into things headfirst. Jake has a big heart, and has a lot of love for Finn, Lady Rainicorn, and his kids.
17. Mabel Pines (Gravity Falls)
Mabel has a lot of energy. She's loud, she's talkative, and sometimes she doesn't know when to stop. And holy shit, is she easily distracted. In the first episode, when she and her brother arrive in Gravity Falls, Oregon, she proclaims "Yay grass!" and rolls around on the ground for a while. She's imaginative, and she's caring. She's got a big heart, and everyone who talks to her can see it.

And now, for more fun, let's look at some real people we all know and love who've openly said that they have attention issues, or at least hinted at it.

1. Emma Watson
"It's leviohsah, not--want to go ride bikes?"

2. Robin Williams
"Oh Captain, my--look! A bird!"

3. Jim Carrey
"Good morning, and in case I don't see ya--I really want pizza. Do you want pizza?"
4. Matt Smith
"Trust me, I'm the--look! A bow tie!"
5. Benedict Cumberbatch
"I am fire. I am--something smells really good in here. Is someone making popcorn?"
6. Robert Downey Jr.


"Because if we can't protect the Earth, you can de damned well sure we--hold on, everyone stop! I see a cat."

7. Stephen Spielberg
"E.T. phone--oh, shit, did I leave the oven on?"

8. Will Smith
"West Philadelphia born and raised--you know, I've always wanted to go to a circus, you know what I mean?"
9. Ernest Hemmingway
"Write drunk, edit--hey, you want to go get a drink?"
10. Justin Timberlake
"I'm bringin' sexy back--ooh! Butterfly!"

So there you have it, folks. The D.L. on characters (and people) with attention deficit issues. I've taught you the basics--how we act, how we think, how we feel. Don't be afraid to use the characters I've listed above as a guide--I put them there for a reason.

Tuesday, February 25, 2014

Ethos, Pathos, and Logos: Why They're a Pain, and Why We Need Them

Let's talk characters.

Characters are, in my opinion, the most important part of any novel, TV show, movie, comic book, video game, and so on. A character can make or break a project. A lot of people argue that there are things more important than characters, like genre, appeal, and so forth. I'm going to tell you right off the bat that if you have a good idea, but really flat, flimsy characters, the entire project is going to be a flop.

A writer's job is to tell a story, but it's also our job to make the audience actually feel something. We want to connect with our readers, you know? And the best way to do that is by creating well-rounded, dynamic characters. To get a point across, and to get people to listen, you have to give them some form of comfort, and familiarity. Humans, although we're all different, experience the same ranges of core, human emotions (even if we don't always react to them in the same way). Humans connect with each other, and we crave that connection. So, really, the key to a successful masterpiece is to create characters that are so human that they could be anybody; we see ourselves in other people, and that helps to expand our understanding of others, and of ourselves.

So, what are some of the most basic ways that we can use characters to appeal to people in the outside world? I'm sure some of you have heard of ethos, pathos, and logos, but if not, I'll digress into a mini lesson. Ethos, pathos, and logos are the so-called "Three Appeals", an idea coined by the ancient philosopher Aristotle. These strategies are most often taught in English language, composition, and rhetoric classes, and not as often in terms of literature. But whether you're writing a news article or the next Great American Novel, having an understanding of the three appeals is a big help. They're also called the "Methods of Persuasion", but I prefer to call them the Holy Trinity of AP English Compisition Nightmares, because as useful as they are, sometimes they can be a huge pain in the ass.

So, picture a triangle.

At the top of the triangle, we have Ethos, an appeal to authority. Ethos isn't as important in fiction as it is in essays and journalism, but it's still pretty useful. Ethos is defined as the use of an appeal to ethics and authority in order to establish the credibility of the speaker. Ethos is used to persuade people into trusting you, and believing that you know what you're talking about.

Ethos is tricky. Let's do an example.

Say you're hiring a babysitter. If you don't have kids, or aren't planning on having any, then pretend the babysitter is a dogsitter, catsitter, fishsitter, housesitter, or plantsitter. They're sitting something. It's your choice what it is.

So you're hiring someone to look  after your precious darlings, and you're in the middle of an interview with two potential candidates.

The first says, "Yeah, I don't really have too much experience with kids (or dogs, cats, plants, and so on), but I'm pretty dedicated and stuff."

The second says, "I've been looking after kids for a couple of years. I've looked after my brothers and sisters, I nannyed for Tom Cruise and Katie Holmes's kids, I have a degree in early childhood education, I'm first aid certified, and I love arts and crafts."

Okay, a really extreme example, but what babysitter would you choose? The one who's inexperienced? Or the one who has a stellar resume and knows what they're doing? This is an example of ethos, because the second babysitter is showing that they're credible, experienced, and trustworthy.

After ethos, comes my personal favorite, pathos: the appeal to emotion. When trying to create a personable, realistic character, one of the most important things you can learn is how to make people feel what you want to. This doesn't just go for characters, this goes for everything. Mastering the use of pathos means that you're pretty much a master of mind control. You're telling people what to feel so indescreetly that they're actually feeling it. Mastering this skill pretty much makes you Professer Charles Xavier.

Pathos and logos are the ying and the yang of creating a convincing argument. They're polar opposites, and yet you can't have one without the other. So let's think of pathos as the right brain (in control of emotion, creativity, passion, a nd looking at the big picture), and logos as the left brain (which is the more logical, analytical, and verbal side of the brain).

The best way to understand the differences between pathos/right brain and logos/left brain is through this ridiculously humorous song by the singing comedian Bo Burnham, which I'll insert below. Sure, it's dumb and silly, but Burnham's duet between the two halves of his brain shows not only how pathos and logos work, but how you can't have one without the other.

This version of the song might not be in the finest quality, but if you enjoyed it, do try out his performance of "what.", which you can find on Netflix.

Okay, enough free advertising. Sorry, Bo.

So, pathos. The right side of our little rhetorical triangle. You can use pathos to appeal to any human emotion if you try, and I'm going to look a little closer into emotions later, and how people react to things in different ways. A website by the name of yourdictionary.com has a special section about the three appeals here  http://examples.yourdictionary.com/examples/examples-of-ethos-logos-and-pathos.html

Let's look at some of the examples

  • "If we don’t move soon, we’re all going to die! Can’t you see how dangerous it would be to stay?"
This appeals to the classic "Fight or Flight" instinct, which is another important thing we'll look at as we figure out how to develop dynamic characters. When you read this sentence, it gives you a sense of fear, intamacy, and haste. You feel rushed, and afraid, and the character is speaking to "you" directly. We often appeal to the instincts of fear and survival more than anything else because it's one of the basest of natural human instincts. This kind of fiction-induced adrenaline rush is the reason why action and horror movies have become so popular. Whether we think about it or not, we kind of like being scared, and on the edges of our seats.
  • "I’m not just invested in this community – I love every building, every business, every hard-working member of this town."
Doesn't reading this just make you feel proud, and loved? This feeling of working hard and being appreciated, and proud, is most often used by politicians. You feel like this individual loves everything and everyone, and it makes you feel pretty special.
  • "Where would we be without this tradition? Ever since our forefathers landed at Plymouth Rock, we’ve celebrated Thanksgiving without fail, making more than cherished recipes. We’ve made memories."
  • "They’ve worked against everything we’ve worked so hard to build, and they don’t care who gets hurt in the process. Make no mistake, they’re the enemy, and they won’t stop until we’re all destroyed."
  • "Don’t be the last person on the block to have their lawn treated – you don’t want to be the laughing stock of your community!"
  • "You should consider another route. I heard that that street is far more dangerous and ominous at night than during the daytime."
  • "You’ll make the right decision because you have something that not many people do: you have heart."
  • "After years of this type of disrespect from your boss, countless hours wasted, birthdays missed… it’s time that you took a stand."
  • "Better men than us have fought and died to preserve this great nation. Now is our turn to return the favor. For God and country, gentlemen!"
  • "You will never be satisfied in life if you don’t seize this opportunity. Do you want to live the rest of your years yearning to know what would have happened if you just jumped when you had the chance?"
And then we come to the last corner of the triangle, Logos. The important appeal to the logic that supports your claim. This is where you give 'em the cold, hard facts, and the well-thought calculations. This is the left brain, so to speak, if you want to look at it from Mr. Burnham's perspective. Logos is the final way to make something reliable. You've showed off your references, you've tickled their heartstrings, and now you give them the evidence in the middle. I like to call logos the "Spock" of rhetoric. No emotion, all reality. Grounded, material, tangible. Let's look at some examples.

"The data is perfectly clear: this investment has consistently turned a profit year-over-year, even in spite of market declines in other areas."

These words show research, evidence, and pattern. This is the part where the lawyer makes their claim to the jury, showing off OJ Simpson's glove.

Some more examples are as follows:

"Ladies and gentlemen of the jury: we have not only the fingerprints, the lack of an alibi, a clear motive, and an expressed desire to commit the robbery… We also have video of the suspect breaking in. The case could not be more open and shut."
  • "It’s a matter of common sense that people deserve to be treated equally. The Constitution calls it ‘self-evident.’ Why, then, should I have been denied a seat because of my disability?"
  • "More than one hundred peer-reviewed studies have been conducted over the past decade, and none of them suggests that this is an effective treatment for hair loss."
  • "History has shown time and again that absolute power corrupts absolutely."
  • "Private demand for the product has tapered off for the past three years, and this year’s sales figures are at an all-time low. It’s time to research other options."
  • "The algorithms have been run in a thousand different ways, and the math continues to check out."
  • "In 25 years of driving the same route, I haven’t seen a single deer."
  • "He has a track record of success with this company, culminating in some of our most acclaimed architecture to date and earning us Firm of the Year nine times in a row."
  • "You don’t need to jump off a bridge to know that it’s a bad idea. Why then would you need to try drugs to know if they’re damaging? That’s plain nonsense."
  • "Research compiled by analysts from NASA, as well as organizations from five other nations with space programs, suggests that a moon colony is viable with international support."

  • So there you have it--Ethos, Pathos, and Logos, the Deathly Hallows of literature. It might help to think of them as Harry, Ron, and Hermione.

    Harry is the Pathos.

    He appeals to emotion, because we see everything through his eyes. His personal tragedy with his parents makes us feel the ache of an absent family. His need to belong, and feel loved. His determination, and his curiosity. First hand, we can experience his sadness, anger, happiness, and everything in between.

    Ron is the Ethos.
    Okay, so maybe he's not the ideal authority figure, but he still provides an appeal to the governing force: magic. He's the one who knows the most about it, because he was raised into it. He knows the customs, knows the traditions, and knows the ins and outs of being a wizard. Like I said, he's not exactly a leader, but he's sort of the doctor of the group in a way--not in that he's an actual doctor, but if one of them was having a heart attack (or was hit with a bad hex, in his case), he'd have some basic idea of what to do. For some reason, having him around kind of puts us at ease because he's the one who has the most first-hand experience with magic.

    Hermione is the Logos.

     
     
    Enough said.

    But the goal is that each of your characters should embody all three of these elements in their behavior and delivery of their beliefs. Harry should know the most about something, Hermione should have feelings, and Ron should have...some sort of logic.

    Wednesday, February 5, 2014

    What Makes A Villain?

    So I've been thinking lately about why I can't seem to get any of my ideas down onto paper. I have the characters, I have the ideas, but I have no direction. I have no idea where to take them. Sure, there's a general direction I'd like to go with in the pilot, but what about after? What's my season structure? My story arc? I know how to structure a story arc, sure, but what am I going to do with it?
    To make a standard story arc for a full television season, you need the following:
    • Stasis
    • Trigger
    • The "Quest"
    • Suprise
    • Critical choice
    • Climax
    • Reversal
    • Resolution
    Apparently, every type of story moves through each of these points, in this particular order. I have the stasis, and I have the trigger, but what comes next? What quest am I going to send my characters on? What surprises am I going to throw into their faces? What conflicts are going to arise?

    More importantly, I don't know anything about the "enemy". After all, everyone needs an enemy, right? A good, old fashioned villian? I know this, and I love villians. Sometimes I love them even more than the heroes. Especially female villians. I can't watch a TV show or movie with a female villian, because as soon as I get a look at them, chances are I'm going to fall in love.

    But what does a villain mean? Anyone can spark a conflict, and we know the types of conflicts:
    • Man vs Nature
    • Man vs Man
    • Man vs Society
    • Man vs Self
    And so on, and so on, and so forth, and so forth. Within my piece, I hope to exhibit each of these conflicts, but the question is, who is the man? What is the society? What about nature could cause a conflict?

    My characters have been sent into their world for a reason, and they have something they have to do. They have to somehow manage to save the world, or something equally large and universal and used excessively to the point of destruction. But save the world from what? What's the big threat skulking about in the shadows?

    For some reason, this is a concept that I'm reaching for, but I just can't seem to grab onto. And it's nothing short of infuriating, because I know there's something there, but I have no clue what the hell it is or how I'm supposed to articulate it. In case you haven't noticed, which I'm sure you have, writing is a tremendous pain in the ass.
    A villian could be anything, anyone.

    A character's split personality.

    A malevolent, opressive government.

    They tend to represent a particular sin, like greed, rage, or ambition. Sometimes, they're completely different from the main character, or they share a core quality that makes them unsettlingly alike. And, of course, they're always British. We'll be having none of that here.

    But, I mean, we have our classics. Voldemort. The Joker. Hannibal Lector. Moriarty. Alex DeLarge. Norman Bates. Sylar/Gabriel Grey, and who could forget American Horror Story's never ending slew of of fascinating and dynamic villains?

    So this is what I propose for anyone struggling to create a villain, whether they're a serial killer, a scientist, and so on.

    Think about your favorite villians. Think about the best baddies of all time, and list them out. I'll make a smaller list as an example.
    • President Snow (The Hunger Games)
    • Crowley (Supernatural)
    • Sister Jude/Judy Martin (American Horror Story: Asylum)
    • Nikki/Jessica Sanders (Heroes)
    • Scarecrow (Batman Begins)
    • Gabriel/Trickster (Supernatural)
    • Loki Laufeyson (The Avengers/Thor/Marvel Comics)
    • Abbadon (Supernatural)
    • Naomi (Supernatural) 
    • Morgana Le Fey (Merlin)
    • Sylar/Gabriel Gray (Heroes)
    The list is truly endless. I just jotted down a few of my favorites that are easiest to analyze. Now that you have your list of bad guys, start listing off their traits--methods, attitude, what makes them evil, motives, and whatnot.

  • President Snow- Malevolent, high in power, feared, respected, classy, stern, cold, doesn't get his hands dirty, the ends justify the means, traditional
  • Crowley- Manipulative, authority figure, classy, clever, organized, sarcastic, driven, not afraid to get his hands dirty, ambitious, wants to be loved
  • Sister Jude/Judy Martin- Has a traumatic past, stern, hides her desires, learns to become empathetic, empowered, punishes people because she sees herself in them
  • Nikki/Jessica Sanders- Split personality, stolkholm syndrome, driven, violent, ruthless, battle for control, versatile, family-oriented, really wants to get a handle on herself, self-serving
  • Scarecrow- Self-serving, unsettlingly calm, sophisticated, has an understanding of psychology
  • Gabriel/Trickster- Humorous, sarcastic, prankster, likes messing with people, has a skewed sense of justice, sweet tooth, cares more than he lets on (especially about his family)
  • Loki Laufeyson- Manipulative, decietful, driven, ambitious, power hungry, hides his pain, prideful, feels robbed/betrayed, dry, prankster, has a sense of humor
  • Abbadon-Rebel, vain, power hungry, manipulative, moving up from the bottom, ruthless
  • Naomi- Powerful, driven, mysterious, doesn't like to be questioned, manipulative, the ends justify the means
  • Morgana Le Fey-Clever, violent, manipulative, emmpowered, vain, classy (at first), feral (later), feels betrayed and oppressed, had semi-good intentions, vengeful, uses her sex appeal to her advantage, the ends justify the means
  • Sylar/Gabriel Gray-Power hungry, wanted to be "special", desire to stand out, distinct knowledge of how things work, manipulative, decietful, desire to be appreciated, feels a need to be approved of/cared about

  • So now we've broken down our villains, and the next step is weeding through the list and picking out which qualities are common, and which ones you like.

  • President Snow- Malevolent, high in power, feared, respected, classy, stern, cold, doesn't get his hands dirty, the ends justify the means, traditional, distant
  • Crowley- Manipulative, authority figure, classy, clever, organized, sarcastic, driven, not afraid to get his hands dirty, ambitious, wants to be loved
  • Sister Jude/Judy Martin- Has a traumatic past, stern, hides her desires, learns to become empathetic, empowered, punishes people because she sees herself in them
  • Nikki/Jessica Sanders- Split personality, stolkholm syndrome, driven, violent, ruthless, battle for control, versatile, family-oriented, really wants to get a handle on herself, self-serving
  • Scarecrow- Self-serving, unsettlingly calm, sophisticated, has an understanding of psychology
  • Gabriel/Trickster- Humorous, sarcastic, prankster, likes messing with people, has a skewed sense of justice, sweet tooth, cares more than he lets on (especially about his family)
  • Loki Laufeyson- Manipulative, decietful, driven, ambitious, power hungry, hides his pain, prideful, feels robbed/betrayed, dry, prankster, has a sense of humor
  • Abbadon-Rebel, vain, power hungry, manipulative, moving up from the bottom, ruthless
  • Naomi- Powerful, driven, mysterious, doesn't like to be questioned, manipulative, the ends justify the means
  • Morgana Le Fey-Clever, violent, manipulative, emmpowered, vain, classy (at first), feral (later), feels betrayed and oppressed, had semi-good intentions, vengeful, uses her sex appeal to her advantage, the ends justify the means
  • Sylar/Gabriel Gray-Power hungry, wanted to be "special", desire to stand out, distinct knowledge of how things work, manipulative, decietful, desire to be appreciated, feels a need to be approved of/cared about

  • After narrowing down what traits are common among villians and what distinct qualities you find appealing, start experimenting. Smoosh traits together and start coming up with different equations for a likeable (or hate-able) antagonist. The goal here to create ruthless, dynamic villians, but to also create baddies that are human enough that the reader or audience can sympathize with them. Break down some of the most basic human emotions, and try to connect the audience with the villian in some way. Viscious, relentless villians are scary, sure, but what's even scarier is when we can see ourselves in them.